Friday, January 27, 2017

Disadvantages of multimedia


·Expensive
·Not always easy to configure
·Requires special hardware
·Not always compatible

Advantages and disadvantages of Multimedia


Advantages of Multimedia
The use of multimedia offers many advantages:
1. Enhancement of Text Only Messages: Multimedia enhances text only presentations by adding interesting sounds and compelling visuals.
2. Improves over Traditional Audio-Video Presentations: Audiences are more attentive to multimedia messages than traditional presentations done with slides or overhead transparencies.
3. Gains and Holds Attention: People are more interested in multimedia messages which combine the elements of text, audio, graphics and video. Communication research has shown that the combination of communication modes (aural and visual) offers greater understanding and retention of information.
4. Good for "computer-phobics": Those who are intimidated by computer keyboards and complex instructions are more comfortable with pressing buttons with a mouse or on a screen.
5. Multimedia is Entertaining as Well as Educational:

Future of Multimedia


● The technology of multimedia design utilizes various features like animation, video, graphics, audio and sound to impress the users.
● Multimedia technology is used for 3D cinema applications and mobile 3DTV environments.
● Animation is also being used in titling films, creating special effects or in web entertainment programs. Thus scope of animation is huge in context to market.
● In the field of education multimedia is being used extensively especially for online courses and trainings.

Virtual Environments


Virtual Environments: VE sometimes called virtual reality, is an artificial environment created with computer hardware and software and presented to the user in such a way that is appears and feels like a real environment.  A user uses special gloves, earphones and goggles all of which receive their input from the computer system.

Multimedia and Web Technology


Multimedia: implies the integration of multiple forms of media. This includes text, graphics, audio and video.
Types of Multimedia Presentation:
Linear Multimedia-Linear active content progresses without any navigation control for the viewer.
Non-linear Multimedia:
Non Linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based training. Non-linear content is also known as hypermedia content.

Linear Multimedia
The users sit back and watches the presentation . The presentation normally plays from the start to end or even loops continually to present the information. A movie is a common type of linear multimedia.



Non-Linear Multimedia:
● The users control the delivery of elements – to control the what and when.
● Users have the ability to move around or follow different path through the information presentation.
● Advantage: complex domain of information can be presented.
● Disadvantage: users might lost in the massive “information highway”.
● Useful for information archive (encyclopedia), education, training and entertainment



Features of Multimedia.
● Multimedia presentations
l It may be viewed in person on stage, projected, transmitted, or played locally with a media player.
lA broadcast may be a live or recorded multimedia presentation.
l Broadcasts and recordings can be either analog or digital electronic media technology.
l Digital online multimedia may be downloaded or streamed. Streaming multimedia may be live or on- demand




Features of Multimedia
Multimedia games and simulations may be used in a physical environment with special effects, with multiple users in an online network, or locally with an offline computer, game system, or simulator
Applications of Multimedia
 Creative industries-
 Creative industries use multimedia for a variety of purposes ranging from fine arts, to entertainment, to commercial art, to journalism, to media and software services provided for any of the industries listed below. 
An individual multimedia designer may cover the spectrum throughout their career.
Request for their skills range from technical, to analytical and to creative

Sunday, January 22, 2017

Evolution of Mobile Communication (Itnoyon)




First Generation
The 1st commercial automated cellular network was launched by NTT in Japan in 1979, followed by the launch of Nordic Mobile Telephone (NMT) system in Denmark, Finland, Norway and Sweden, in 1981.

Year – 1970 - 1980s

Standard - AMPS (Advanced Mobile Phone System).

Services – Only Voice

Technology – Analog

Speed - 1kbps to 2.4 kbps

Multiplexing – FDMA

Switching – circuit switching

Core Network – PSTN only

Frequency – 800- 900 MHz

RF Bandwidth - 30 kHz. The band can accommodate 832 duplex channels, among which 21 are reserved for call setup, and the rest for voice communication











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